MOORLET

Dev log

What changed, version by version.

The newest build is 0.5.0 (build 167), out 3 October 2026.

0.5.0

Latest

Build 167 ·

  • Bosses on the nights of day 20 (Bog King), day 50 (Bone Colossus) and day 100 (Shadow Titan), each with abilities of its own
  • A countdown to the next boss on the top-left plate, and a health bar during the fight
  • Fallen villagers recover at the house they moved in with (5 days; fewer in a bigger house or next to a shrine), with a countdown sign over the house
  • Auto work: idle villagers pick jobs by RimWorld-style priorities (1–4, or never, per kind of work); on by default
  • Villagers panel (V): everyone at a glance, what they are doing, their priorities, and who is recovering
  • Leaderboard in the desktop game: everyone, and friends you follow by player id; names come from the invitations, top results are reviewed
  • Rare cards: gold seam (coins) and crystal outcrop (crystals), likelier before the Deep Mine
  • Tower ranges overlay (T), and a reach preview while placing a defence
  • Burning arrows and bolts, a flash on the tower that fires, sparks on hits
  • Wrecked buildings crack, blacken, smoke and leave rubble, and cave in when they fall
  • At dusk miners climb up to man the towers, and go back down at dawn
  • Anyone who comes free at night takes an empty tower; an archer sent out to fight goes back up afterwards
  • Villagers find their way round buildings to reach a monster instead of walking into walls
  • The tutorial shows that curses can be cleansed, and what it risks
  • Fix: the mine let more villagers down than it has room for
  • Fix: idle villagers could stand inside a building's walls

0.4.2

Build 166 ·

  • Fix: the tutorial's first curse card could turn into flowers, so its curse step could not be finished

0.4.1

Build 165 ·

  • Curse rhythm: at most three curse days in a row, then a calm morning without one
  • Fix: a night could sometimes never end (a monster stuck at the edge of its target)

0.4.0

Build 164 ·

  • In-game updates: the game offers a new version and installs it in one click (Windows and Mac)
  • Feedback from inside the game (F8), with a screenshot
  • Hungarian language, with a switch in the menu
  • Building panel and inspect cards in the card style
  • Release notes in your language in the update window

0.3

Test builds

Build 151–163 ·

  • First playable test builds: grow an island card by card, survive the nights
  • Renamed to Moorlet (from Tiny Cursed Islands)
  • Desktop activation with personal invitation codes
  • Play statistics to help with balancing
  • Build menu redesigned as cards